泰拉瑞亚1.3.4版新增事件一览 泰拉瑞亚新事件攻略
发布时间:2023-12-25来源:网络作者:游戏洛
泰拉瑞亚1.3.4新事件怎么触发
先找新的NPC酒保(应该是全地图每个地方有概率刷出睡着的酒保)然后跟他买个金色的装置和一个像钻石一样的东西(你可以先跟酒保拿也只能拿5个币买个塔防武器,对话时第三个选项就是)然后找个很宽广的地方(180左右的格子)放置金色的装置后就可启动(消耗一个钻石)
泰拉瑞亚1.3新增事件是什么 新增事件介绍
1.3 新增事件:火星人入侵。 打完神庙石头人以后有几率随机出现小飞碟,如果不打打死它,几秒后它会触发火星人入侵,一堆有防御罩的火星人射手+大飞碟+自爆无人机。只有大飞碟掉落装备。有用的装备有 飞碟坐骑:无限飞,无限浮空,但不能使用忍者极意的冲刺;飞碟召唤杖:召唤小飞碟帮你攻击,伤害可观,过度用。
潮汐之月:打死石头人之后地牢入口会刷出四个召唤师,全部打死之后出现一个很厉害的法爷,打死法爷以后雪地,沙漠,丛林,腐地几个地形上空会分别出现四个柱子,有保护罩,必须打死一定数量的小怪才能破罩,打死四个柱子以后屏幕变模糊,几分钟后月球领主出现,目前还没有能正面打死月球领主的方法,只能残血回程护士加血,或者骗伤站撸。
1.3 修改事件:海盗入侵:新增海盗飞船,伤害低防御差,只不过岩浆陷阱烧不到,只能自己出去打沉它。
哥布林入侵:新增哥布林召唤师,血厚,能飞,召唤能穿墙的火箭兵。
日食:出现飞蛾boss
血月:掉落海神贝壳(1.3已无法自己制作)
泰拉瑞亚1.3.4新事件怎么打
装备:有月球套装怪物:我不知道哦新场景:月球,钢铁之地新事件:潮汐之月
泰拉瑞亚Terraria1.3.1增加了什么新东西 新事件和...
1.3.1更新全都和电路有关,没有其他事件/怪物加入,而目前的最新版本是1.3.2,具体可以关注贴吧。
以下是更新列表(搬运至WIKI),我就随便翻译些有用的,如果错误,可以指出。
特性项:
Added Controller Support using Xinput.(支持手柄)
Added Inventory Sorting.(快速整理功能)
Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time.(陷阱可以360°改变方向)
Added smart interact, making chatting with NPCs, opening doors and using objects easier.(智能互动,提示:默认Ctrl键开启/关闭)
Cannons (normal, bunny, confetti, and Snowball Launcher) can now be controlled by wire and shoot fake projectiles!(发射台可以用电路触发,发射假炮弹)
Improved Smart Cursor & made it interact with more items.(改进智能光标)
外观项:
Improved Wire drawing to look less fuzzy with multiple colors on the same tile.
Improved over 1,800 sprite graphics.
Optimized net messages for tile entities (target dummies, item frames)
Improved the Settings Menu and added new settings.
Added new large gem over-head display.
Improved melee hit detection around slopes.
You can now use situational building accessories from your inventory and toggle their effects like infoaccessories.
Info icons now have a border around them when aimed at (clarity!).
Improved keybinding options, you can now also bind to mouse 3/4/5.
物品项:
Added Logic Gates (AND, NAND, OR, NOR, XOR, NXOR)(各种逻辑门)
Added Logic Gate Lamps (On, Off, Faulty)(逻辑门灯,与逻辑门配合使用)
Added Logic Sensors (Day, Night, Under Player)(逻辑传感器:早上/晚上/玩家感应)
Added Liquid Sensors (Water, Lava, Honey, Any)(液体传感器:水/岩浆/蜂蜜/液体感应)
Added Conveyor Belts.(传送带)
Added The Grand Design.(蓝图,包括以下饰品的功能,标记为@)
Added Yellow Wrench.(黄色导线)
Added Junction Box.(使相同颜色的导线不重合)
@Added Mechanical Lens.(新饰品,用来显示/隐藏电路)
Added Announcement Box.(类似留言板,可以使用电路触发)
Added Actuation Rod.(促动法杖)
Added Team Blocks and Team Platforms.(团队方块/平台)
Added Static Hook.(新钩爪)
Added Presserator.(新饰品,自动放置促动器)
Added Engineering Helmet.(新时装)
Added Companion Cube.(新宠物)
Added Gem Locks (7 varieties).(宝石锁)
Added Large Amber.(大琥珀)
Added Weighted Pressure Plates (4 colors).(新的压力板)
Added Wire Bulb.(线路灯泡,使用不同颜色导线激活)
Added 12 new craftable critter statues.(新的生物雕像)
Added Portal Gun Station.(传送台)
Added Trapped Chests.(陷阱箱)
Added Teal Pressure Pad.(压力板,可放置在墙壁上,用发射物激活,比如弓箭,枪弹等)
Added several new monster statues.(新怪物雕像)
Added Angler Tackle Bag.(渔夫用具袋)
Added Geyser Trap.(岩浆陷阱)
Added Bone Campfire.(新篝火)
Added Ultra Bright Campfire.(超亮篝火)
@Added Multicolored Wrench.(超级扳手)
杂项:
Critters spawned from statues are no longer catchable.(雕像生成的生物不可捕捉)
Highly increased Duke Fishron's "run away" distance.(增加猪鲨boss逃跑距离)
Medusa can no longer petrify players directly above her.(美杜莎不会立刻石化附近的玩家)
Medusa is now Hardmode-only.(美杜莎在肉山后出现)
Added NPC names for the Painter, Wizard, and Skeleton Merchant, based on contest results.(npc有新的名字)
You can now find Beehives in the Jungle - Not the bees!(类似迷你蜂巢的东西)
Lowered the volume of the Solar Eruption's use sound.
Slimes should no longer be able to go through 1 block high gaps.(史莱姆不再能够穿过1格高的裂缝)
Target Dummies no longer benefit from lifesteal or spectre set.(稻草人不再支持生命汲取和吸血)
There is 1 new set of clothes for Male and Female characters.
泰拉瑞亚1.3.4新增了哪些boss 新增boss位置一览
没有固定位置吧,在新NPC那儿买一个爪子一样的东西,放置后在那儿用他那儿买的水晶可以触发事件,一波一波的怪物。打到擦不多BOSS就来了,在开阔地带使用。