饥荒哪个mod可以瞬间采集东西
这有个瞬采加瞬砍,小心上瘾
饥荒 巨人的统治如何修改物品采集数!
一次采集五个 用记事本打开游戏目录/data/DLC0001/scripts/components/pickable.lua文件,将self.numtoharvest = number or 1替换为e799bee5baa6e997aee7ad94e78988e69d8331333337383861self.numtoharvest = 5 即可让全部采集品一次采集5个,数字可自行调整。也可单独修改某项物品一次采集五个: 1.草:用记事本打开游戏目录/data/DLC0001/scripts/prefabs/grass.lua文件,将inst.components.pickable:SetUp("cutgrass", TUNING.GRASS_REGROW_TIME)替换为inst.components.pickable:SetUp("cutgrass", TUNING.GRASS_REGROW_TIME, 5) 2.树枝:用记事本打开游戏目录/data/DLC0001/scripts/prefabs/sapling.lua文件,将inst.components.pickable:SetUp("twigs", TUNING.SAPLING_REGROW_TIME)替换为inst.components.pickable:SetUp("twigs", TUNING.SAPLING_REGROW_TIME, 5) 3.蘑菇:用记事本打开游戏目录/data/DLC0001/scripts/prefabs/mushrooms.lua文件,将inst.components.pickable:SetUp(data.pickloot, nil)替换为inst.components.pickable:SetUp(data.pickloot, nil, 5) 4.胡萝卜:用记事本打开游戏目录/data/scripts/prefabs/carrot.lua文件,将inst.components.pickable:SetUp("carrot", 10)替换为inst.components.pickable:SetUp("carrot", 10, 5) 5.芦苇:用记事本打开游戏目录/data/scripts/prefabs/reeds.lua文件,将inst.components.pickable:SetUp("cutreeds", TUNING.REEDS_REGROW_TIME)替换为inst.components.pickable:SetUp("cutreeds", TUNING.REEDS_REGROW_TIME, 5) 6.浆果:用记事本打开游戏目录/data/DLC0001/scripts/prefabs/berrybush.lua文件,将inst.components.pickable:SetUp("berries", TUNING.BERRY_REGROW_TIME)替换为inst.components.pickable:SetUp("berries", TUNING.BERRY_REGROW_TIME, 5) 7.花:用记事本打开游戏目录/data/DLC0001/scripts/prefabs/flower.lua文件,将inst.components.pickable:SetUp("petals", 10)替换为inst.components.pickable:SetUp("petals", 10, 5) 8.恶魔花:用记事本打开游戏目录/data/DLC0001/scripts/prefabs/flower_evil.lua文件,将inst.components.pickable:SetUp("petals_evil", 10)替换为inst.components.pickable:SetUp("petals_evil", 10, 5) 9.洞穴花:用记事本打开游戏目录/data/scripts/prefabs/flower_cave.lua文件,将inst.components.pickable:SetUp("lightbulb", TUNING.FLOWER_CAVE_REGROW_TIME)替换为inst.components.pickable:SetUp("lightbulb", TUNING.FLOWER_CAVE_REGROW_TIME, 5) 10.香蕉:用记事本打开游戏目录/data/scripts/prefabs/cave_banana_tree.lua文件,将inst.components.pickable:SetUp("cave_banana", TUNING.CAVE_BANANA_GROW_TIME)替换为inst.components.pickable:SetUp("cave_banana", TUNING.CAVE_BANANA_GROW_TIME, 5) 11.蕨类:用记事本打开游戏目录/data/scripts/prefabs/cave_fern.lua文件,将inst.components.pickable:SetUp("foliage", 10)替换为inst.components.pickable:SetUp("foliage", 10, 5) 12.木炭:用记事本打开游戏目录/data/DLC0001/scripts/prefabs/evergreens.lua文件,将inst.components.lootdropper:SpawnLootPrefab("charcoal")替换为下列内容: inst.components.lootdropper:SpawnLootPrefab("charcoal") inst.components.lootdropper:SpawnLootPrefab("charcoal") inst.components.lootdropper:SpawnLootPrefab("charcoal") inst.components.lootdropper:SpawnLootPrefab("charcoal") inst.components.lootdropper:SpawnLootPrefab("charcoal") 13.曼德拉草:用记事本打开游戏目录/data/scripts/prefabs/mandrake.lua文件,在inst:AddComponent("pickable")的下一行插入inst.components.pickable:SetUp("mandrake", 10, 4) 即可单独修改某项物品一次采集五个
饥荒最新版快速采集怎么弄
上面的都是菜b回答,直zhidao接找/data/scripts/prefabs/可采集物品.lua文件。草是grass.lua,树枝是sapling.lua,浆果是berrybush.lua。把可采集物品换成这些英文就可以,或许没有后面的.lua,不用刻意找有.lua文件。采草就在回inst:AddComponent("pickable")的下一行插入inst.components.pickable.quickpick = true;采树枝就在inst:AddComponent("pickable")的下一行插入inst.components.pickable.quickpick = true;采浆果就在inst:AddComponent("pickable")的下一行插入inst.components.pickable.quickpick = true,然后就一切ok,只答需要靠近空格秒采集。
饥荒被采集过的东西几天能长出
草生长周期是3天,树枝是四天,芦苇三天,树苗是4天,浆果是三天
楼组 满意请采纳~~~~~~~
饥荒修改收集物品速度的文件在哪?
少年 你太年轻了 你以为这个论坛上真的有那么多人回复你的帖子? 其实眞的都是我一个人回的,不然我换个ID发同样的话给你看。